WebGL Path Tracing

August 2011 | By Evan Wallace

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Path tracing is a realistic lighting algorithm that simulates light bouncing around a scene. This path tracer uses WebGL for realtime performance and supports diffuse, mirrored, and glossy surfaces. The path tracer is continually rendering, so the scene will start off grainy and become smoother over time. Warning: This experiment requires a lot of computing resources and may crash your graphics driver.

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