Visit this resource page to see small hacks people are making to help with the challenges of COVID-19.

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Giraffe From Hell

by Petras Zdanavi?ius
it is pseudo-game and demo with WebGL. It uses mrdoob's three.js. The main idea was to make somethin...

Code Editor

by Mr.doob
Little online (and offline) code editor for messing around. Needed an editor so I could code on Chr...

Google Space

by Mr.doob
When Angry Birds Space got released some months ago I thought I should also make a space mode to Goo...

GLSL Sandbox

by Mr.doob
Online live editor for Fragment Shaders. Go on, change some values. Have fun!

Voxels Liquid

by Mr.doob
3D representation of this classic 2D water effect algorithm. http://freespace.virgin.net/hugo.elias...

Harmony

by Mr.doob
Simple drawing tool with a set of special brushes. @developers: Take a look at the code and, if you...

Magic Dust

by Mr.doob
Some months ago I was browsing webglstats.com and I realised that 95% of all the systems that suppor...

Pixels 3D

by Victor Laplace
The first purpose of this demo is to test the capabilities and the power of ImageData for rendering ...

Obsidian

by Mr.doob
A (fast made) javascript/webgl demo.

Clouds

by Mr.doob
This is way simpler than it looks like.

Kinect+WebGL

by Mr.doob
Little experiment visualising Kinect data with WebGL.

Beach Balls

by Mr.doob
Found myself messing with cannon.js and three.js. Ended up doing something a bit like my old experim...

Webcam Displacement

by Mr.doob
This time I was wondering what would happen if I extruded a 3D plane using the light information fro...
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