Fluid & Particles in WebGL

September 2014 | By George Corney

Collection:

Naiver-Stokes fluid simulation with particles, written in Haxe. Pull the fluid by clicking and dragging. The particles are colored by the magnitude of their velocity. You can find the source on github: https://github.com/haxiomic/GPU-Fluid-Experiments

Built with:

Particles, WebGL
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