Anyone remember Color Cycling from the 90s? This was a technology often used in 8-bit video games of the era, to achieve interesting visual effects by cycling (shifting) the color palette. This demo is an implementation of a full 8-bit color cycling engine, rendered into a 32-bit HTML5 Canvas in real-time. There are many color cycling scenes to choose from, and I added some ambient environmental soundtracks to match. Enjoy! All the art was drawn by Mark Ferrari.